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Mail Archives: djgpp/1997/08/06/20:38:25

From: Kris <jan AT wishingtree DOT demon DOT co DOT uk>
Newsgroups: comp.os.msdos.djgpp,rec.games.programmer
Subject: Re: Check out my demo game!
Date: Wed, 6 Aug 1997 13:35:31 +0100
Organization: Dross-free-Zone
Sender: Jan Dunlop <jan AT wishingtree DOT demon DOT co DOT uk>
Distribution: world
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<01bca11c$5384ce60$45025cc3 AT neverworks-> <01bca12e$a4748b00$492ccccf AT bubbas>
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DJ-Gateway: from newsgroup comp.os.msdos.djgpp

In article <01bca12e$a4748b00$492ccccf AT bubbas>, "Robert W. Largent"
<rlargent AT dimensional DOT com> writes
>You have think about what you are trying to accomplish.  Are
>you trying to write the next best graphics lib, sound lib or
>installation utility?  Or, are you trying to write a kick ass game?
>
>I come from a business programming background, so maybe I
>am a little biased on this topic, but, I love having specialized
>libraries that I can rely on.  Instead of spending all of my time
>researching the nuances of different graphics cards and sound
>cards, I can program what I want to be programming: the game.
>
>By the way, I use Visual C++ 5.0 and am currently testing my
>code with Fastgraph for Windows (Ted Gruber Software), WGT95
>(Egerter Software) and Scitech MGL3.0 - 3.1 (Scitech Software).
>While I promote the use of libraries, I still think it is every
>programmers job, duty and sworn oath, to find the best library for
>their needs.
>
>Robb Largent
>
>Gareth Davies <gareth AT spamguard DOT davies DOT discovery-net DOT co DOT uk (please remove
>the spamguard bit!)> wrote in article
><01bca11c$5384ce60$45025cc3 AT neverworks->...
>> One other point. I would be interested in everyone's opinion of Allegro.
>I
>> can't actually use it because I use Watcom, but is it really sensible to
>> use this library (as good as it might be). Aren't people missing out on
>the
>> learning experience which would otherwise be gained by doing these things
>> yourself ??? as well as a lost ability later on to optimise the codeto
>your
>> needs (I know you get the source, but if you don't understand it, you
>can't
>> optimise it). I'm not looking for flames, just genuine opinions.
>> 
>> For what it's worth,
>> Gareth
>> 
>> 
I dunno, can you get a job by using a library though?  I'd have thought
most companies wouldn't employ someone who could only use libraries and
not able to program their games from scratch.  Personally, I try to
avoid libraries, because their too easy to get comfortable with.

Kris 

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