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Mail Archives: djgpp/1997/08/03/20:02:28

From: David Jenkins <me AT jenkinsdavid DOT demon DOT co DOT uk>
Newsgroups: rec.games.programmer,comp.os.msdos.djgpp
Subject: Re: bresenham's circle
Date: Fri, 1 Aug 1997 03:06:11 +0100
Organization: None
Distribution: world
Message-ID: <vMFk6FATSU4zEwx$@jenkinsdavid.demon.co.uk>
References: <33DF4527 DOT 671 AT mindspring DOT com>
<kn5WwGAfZ$3zEwbB AT jenkinsdavid DOT demon DOT co DOT uk> <33E06240 DOT 3FE7 AT mindspring DOT com>
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To: djgpp AT delorie DOT com
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In article <33E06240 DOT 3FE7 AT mindspring DOT com>, Derek Greene
<topcoder AT mindspring DOT com> writes
>David Jenkins wrote:
>> Is this Bresenhams circle routine??
>> Or is it the one where you calculate an eigth of a circle and draw the
>> full circle from these calcs, never seen that one in action though.
>
>according to my info, bresenham's is the one where you calculate the
>eighth

Is it faster than the routine I posted??
I did read about it somewhere, I figured that recalculating the eigth to
the other 7 eigths would take offset the benefits.

-- 
http://www.jenkinsdavid.demon.co.uk for C programmers.
David Jenkins

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