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Mail Archives: djgpp/1997/07/24/18:07:41

From: 006809c AT iceberg DOT acadiau DOT ca (Andrew Cheyne)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: palette & Allegro
Date: 24 Jul 97 14:10:58 GMT
Organization: Hub.Org Public Access Unix Server
Lines: 39
Message-ID: <33d76272.0@131.162.2.91>
References: <33d76086 DOT 0 AT 131 DOT 162 DOT 2 DOT 91>
NNTP-Posting-Host: iceberg.acadiau.ca
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Andrew Cheyne (006809c AT news DOT acadiau DOT ca) wrote:
: Hello..

:   I've asked this question before, but perhaps I didn't word it
: correctly because I didn't really get the responses I was looking for.

:    I am currently developing some sprites for a game I am writing
: and am wondering how to manage the palette so that they can
: all be shown at the same time as I designed them. How do I get
: a constant palette with my sprites? I am creating the sprites in 
: POVRay and doing touch up with PAintShop Pro. I have thought of a 
: couple of solutions to keep a constant palette between sprites,
: but they either seem like a lot of overhead or dont produce the effects
: I'm looking for. Someone suggested taking all my sprites and 
: pasting them into a true color image in PAintShop and then reducing
: the color depth to 256. This works fine to get the sprites using the
: same palette and I can even get a palette file from this, but where do
: I go from there? Do I have to cut and paste my sprites out of this
: one large image to smaller images? If so, will they retain the 
: palette I extracted from the larger image?

: Thanks,
: Andrew

  whoops.. and, since I'm using Allegro, is there any way to load
palette info from a .PAL file directly into a PALETTE array in
Allegro? I know it's not hard to write one, but am just wondering.
I have also tried using the grabber, but it only seems to like
grabbing palettes from imported bitmaps.. although I suppose
I could import my large all-palette image and take the palette
from that.. gotta love how my brain is so slow somedays. :)

Andrew

--
           ..  .  .   .   .   .   .  .   .   .   .   .   . . . 
   .      (    Andrew Cheyne   /   006809c AT dragon DOT acadiau DOT ca  ) 
     o  O  (     http://dragon.acadiau.ca/~006809c/           ) 
            (  ..   . .   .  .  .  .  .  ..    .  .   .  .   ) 

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