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Mail Archives: djgpp/1997/07/20/19:17:47

From: "Richard Sim" <nutter_ras AT geocities DOT com>
Newsgroups: comp.os.msdos.djgpp
References: <33CAAA13 DOT 2CC5 AT videotron DOT ca> <33CC1E45 DOT 3C83 AT concentric DOT net>
Subject: Re: DJGPP and Windows 95
Date: Sat, 19 Jul 1997 14:15:14 +0930
Lines: 18
NNTP-Posting-Host: 203.16.209.29
Message-ID: <33d04647.0@duster.adelaide.on.net>
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

 What can I say, I'm having the total opposite problem, my game runs under
Win95 but in DOS it crashes! No Win code, asm or anything, only standard C
code!
Richard Sim
richard AT hyper DOT net DOT au

Meta wrote in article <33CC1E45 DOT 3C83 AT concentric DOT net>...

>>         I've been doing lot's of programming unde rDJGPP under DOS,
>> running Wincrap '95 and it seems that most of my applications always
>> crash now, exiting the dos prompt and returning to windows with a GPF
>> (or something like that). Is there a Win 95 patch or some known
>> to help prevent this?
>>
>
>Under the MSDOS Prompt PIF file, try playing with the memory values.


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