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Mail Archives: djgpp/1997/07/12/18:48:17

From: <Locke AT RPGFan DOT demon DOT co DOT uk>
Newsgroups: comp.os.msdos.djgpp
Subject: Q: GAS (.S) to .ASM Converter (again)
Date: Thu, 10 Jul 1997 07:03:41 GMT
Message-ID: <01bc8cff$916fbea0$1a60989e@rpgfan.demon.co.uk>
NNTP-Posting-Host: rpgfan.demon.co.uk
Lines: 14
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

I got a huge reply of flames last time I asked this and I just decided to
leave it at that, but I really still do need it.

I got this 'v2' FAQ off x2ftp and it says plenty about converting intel
format code to GAS, but -not the other way around-. Am I reading the wrong
FAQ? missing something?

Please if there's a script or program that can help me convert this I'd
love to know where to find it. If I'm ignorant then I'm sorry but it's no
reason to flame me is it? At least I tried.

Thanks in advance
--
Locke
with
> the correct palette and a program to save a BMP file with the palette but
> neither have worked.
> So -- has anyone got a conversion utility for these palettes or could
> anyone help, thanks.
> 
 
There are more than one answer to that question.

One way would be to do a screen capture of your game
and use the palette of the capture.
There are screen capture programs around, or if under Win95 
just hit PrintScreen and paste the clipboard into your favorite
paint program.

Or you could take your 768 palette and place it into
another picture.

Or you could convert the 768 bytes into a known ascii palette
format.

-- Benny.

- Raw text -


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