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Mail Archives: djgpp/1997/06/24/13:24:20

From: lonniem AT cs DOT utexas DOT edu (Lonnie McCullough)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: DJGPP vs. Watcom
Date: Sun, 22 Jun 1997 03:47:42 GMT
Message-ID: <33ac9f88.1727104@news.nol.net>
References: <33AC0CEC DOT 5C86 AT oregoncoast DOT com>
NNTP-Posting-Host: ip39-17.nol.net
Lines: 14
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

>I have a question, probably a common one, but I can't fing the answer 
>anywhere. Which is better for game programming, DJGPP 2.7.2.1, or Watcom 
>10.6? Maybe someone can give me the pros and cons of each? Thanks.

Before djgpp there was Doom.  After djgpp there was Quake.  I think
that's all that needs to be said.  No but seriously they are probably
pretty evenly matched in many ways but one of djgpp's major advantages
is the portability it offers to other platforms.  GNU's gcc is the
UNIX standard c compiler and it's fast too.  Also the support is
amazing (on this newsgroup) and free.  Hell the whole thing is free.
Who could ask for more.  I know I couldn't.

Lonnie McCullough
lonniem AT cs DOT utexas DOT edu

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