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Mail Archives: djgpp/1997/06/24/13:23:32

From: quackerz AT aol DOT com (Quackerz)
Newsgroups: comp.os.msdos.djgpp
Subject: HELP: Scrolling modex/13h Allegro
Date: 20 Jun 1997 23:39:14 GMT
Lines: 9
Message-ID: <19970620233901.TAA22702@ladder01.news.aol.com>
NNTP-Posting-Host: ladder01.news.aol.com
Organization: AOL http://www.aol.com
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Hello, I am trying to find the best way to make a scrolling tile based
game.  I want low resolution, with a virtual screen about 4 times as large
as the visible twice as big in each dimention.  Is it better to use mode x
or 13h?  The best way to use allegro?  How can you double buffer using
hardware scrolling, or is that not needed?  Is there a way to get parallax
effects using hardware scrolling? Any other thingies related to the topic
would be much appreciated.  
Thank you,
Danny E.

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