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Mail Archives: djgpp/1997/06/13/15:37:03

Date: Mon, 09 Jun 1997 23:12:23 -0600
From: 3colemanj AT citadel DOT edu
Subject: gouraud texmapping
Newsgroups: comp.graphics.algorithms,comp.os.msdos.djgpp
Message-ID: <865915696.19849@dejanews.com>
Reply-To: nazgul AT hubb DOT com
Organization: Deja News USENET Posting Service
Lines: 18
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

  Hello everyone,  I am looking for docs, or pointers to docs, on how to
do gouraud shaded (or any shaded) texture mapping. I've been programming
for about 8 years, using C for about 4 of those, so I like to think that
I mostly know what I'm doing. However, I can't figure this out. I've been
surfing the net for almost a month, and I've been unable to find any
decent docs that tell how to do it. I don't need (or really, for that
matter, /want/) code to go with it, except pseudocode maybe. I'd actually
like to do this myself, but I'm evidently not good enough yet. *Yet* :)
Any help would be greatly appreciated, and I thank you all for your
forbearance in reading this in advance.

                         Justin Coleman
             (please reply via email, as I check that far
                 more often than the USENET posts.)
                         nazgul AT hubb DOT com

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