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Mail Archives: djgpp/1997/06/08/00:03:27

From: "Telepac" <suporte AT mail DOT telepac DOT pt>
Newsgroups: comp.os.msdos.djgpp
Subject: C++ question
Date: 8 Jun 1997 01:00:29 GMT
Organization: Telepac
Message-ID: <01bc7396$c7dd77c0$ba4741c2@nop44597>
Reply-To: "Telepac" <silentdreamer AT mail DOT telepac DOT pt>
NNTP-Posting-Host: etr1_p10.telepac.pt
Lines: 19
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

I´ve been seeing a lot of discusing about C++ versus C for games and that
kind of stuff.
I´ve been reading, trying to decide if C++ is good for games, but it seems
that there isnt an answer....

Could anyone tell if DJGGP makes good C++ code.

I´m now learning C++, and i think its OK for games...
I think that without notice, we are just using a kinda of structs.

I think the idea of class's and objects are just for protecting data and
code from beeing missuse, and a good compiler would compile pretty much
like C code.

Can anyone give me some light about it ?

-- 
Silent Dreamer
silentdreamer AT mail DOT telepac DOT pt

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