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Mail Archives: djgpp/1997/05/29/17:36:29

From: "[taurus AT ptel DOT net]" <taurus AT ptel DOT net>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Help about DJGPP V.2
Date: Thu, 29 May 1997 10:26:51 -0500
Organization: MEANS
Lines: 38
Message-ID: <338DA039.79A49D2E@ptel.net>
References: <199705282012 DOT QAA06256 AT delorie DOT com>
Reply-To: taurus AT ptel DOT net
NNTP-Posting-Host: rushford-24.dialup.means.net
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

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VANGEL AT VMREDIPN DOT IPN DOT MX wrote:

<BLOCKQUOTE TYPE=CITE>Hi all!
<BR>I'm trying to run the program --> GAME.EXE but I get error message. About
it,
<BR>DJ told me:
<BR>
<BR><I>&nbsp;>> The edi=d0000000 is a dead giveaway.&nbsp; You're trying to
build a program</I>
<BR><I>&nbsp;>> that relies on DJGPP V1's graphics hardware stuff.&nbsp; That
went away in</I>
<BR><I>&nbsp;>> DJGPP V2 (sorry).&nbsp; It wouldn't work under Windows anyway.</I>
<BR>
<BR>And Eli Zaretskii &lt;eliz AT is DOT elta DOT co DOT il> told me:
<BR>
<BR><I>&nbsp; >> No, it means that you need to change the source of GAME.EXE
so that it</I>
<BR><I>&nbsp; >> doesn't use techniques which blow up when compiled with DJGPP
v2.</I>
<BR>
<BR>Well, this is the source code of GAME.EXE ..:
<BR>
<BR>/** 3DGPL
</BLOCKQUOTE>
[ src code removed to save space]
<BR>
<BR>&nbsp;The author of the 3DGPL has put a fix on his web page to enable it
to work under DJGPP 2.0.&nbsp; The URL is: http://www.cs.mcgill.ca/~savs/3dgpl.html.
<BR>Hope that'll work for you.
<BR>
<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Sincerely,
<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Joshua
Heyer&nbsp;
<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; imwho AT hotmail DOT com

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