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Mail Archives: djgpp/1997/05/28/11:27:09

From: "Gregorio Hankiewicz" <gregorio AT jet DOT es>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Make new 3D LIB?
Date: 28 May 1997 13:59:19 GMT
Organization: Unisource Espana NEWS SERVER
Message-ID: <01bc6b70$1edf6f80$d1b4e0c2@pentium-120>
References: <338A190F DOT 45DC AT tc DOT umn DOT edu> <01bc6aa4$7baac060$7cb4e0c2 AT pentium-120> <338C34E2 DOT 3D33 AT rug DOT ac DOT be>
NNTP-Posting-Host: info209.jet.es
Lines: 16
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

> > > Hey... should I make jaw3d into a 3d game programming lib? I'm not
sure
> > > if it's even worth considering due to the awesome competition out
there
> > > ;) Take a look:
> > 
> > It would be great if you implemented it into the Allegro library.
> > 
> Allegro is too slow for that ...
> 
It depends on how you use it. As far as I have seen, the drawing routines
are the fastest (notice Allegro is FREEWARE) relatively to others and the
only thing which could slow down the process is the 3D routines, which
actually are not very fast. If you could change these 3d routines, a lot of
guys out there would stop complaining about Allegro's speed.

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