Mail Archives: djgpp/1997/05/26/15:49:33
apothegm AT softcom DOT net (Nathan Thompson) wrote:
> >> > id software did not use allegro. All of there code is their own i think
> You know, this begs the question: /Could/ Allegro have been used to
> make a Quake-alike game? I haven't heard of any Quake clones coming
> out under the GPL, but are Allegro's graphic routines (the 3D routines
> in particular) fast enough to handle a Quake environment? I'd like to
> think they are...
IMHO: I don't think so. The Allegro routines aren't so optimized/customized for this
special purpose. But is just an opinion.
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