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Mail Archives: djgpp/1997/05/26/15:49:33

Message-Id: <m0wW07Y-000S1jC@natacha.inti.edu.ar>
Comments: Authenticated sender is <salvador AT natacha DOT inti DOT edu DOT ar>
From: "Salvador Eduardo Tropea (SET)" <salvador AT inti DOT edu DOT ar>
Organization: INTI
To: apothegm AT softcom DOT net (Nathan Thompson), djgpp AT delorie DOT com
Date: Mon, 26 May 1997 17:05:28 +0000
MIME-Version: 1.0
Subject: Re: Quake and Allegro

apothegm AT softcom DOT net (Nathan Thompson) wrote:
> >> > id software did not use allegro. All of there code is their own i think
> You know, this begs the question: /Could/ Allegro have been used to
> make a Quake-alike game?  I haven't heard of any Quake clones coming
> out under the GPL, but are Allegro's graphic routines (the 3D routines
> in particular) fast enough to handle a Quake environment?  I'd like to
> think they are...
IMHO: I don't think so. The Allegro routines aren't so optimized/customized for this 
special purpose. But is just an opinion.

SET
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