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Mail Archives: djgpp/1997/05/24/20:18:06

From: SpankE <dingfam AT imag DOT net>
Newsgroups: comp.os.msdos.djgpp
Subject: Moving a Rotated Sprite
Date: Sat, 24 May 1997 15:54:06 -0700
Organization: Cyberion Networking Corp.
Lines: 10
Message-ID: <3387718E.3AFE@imag.net>
Reply-To: dingfam AT imag DOT net
NNTP-Posting-Host: hostb80.imag.net
Mime-Version: 1.0
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

heya
  I'm working on a 2D racing game with Allegro, and I want to use the
rotate_sprite() function to spin the cars around. So far, I've had no
problems with this. However, what I want to know is how do I move the
rotated cars forwards and backwards relative to their current position.

If you need any more information, just email me.

Any help is apprectiated,
chris
 BiLogic demo group
-> http://BiLogic.home.ml.org
Member, C group advisor of AL's SoftWare
-> http://www.cybercomm.net/~alsoft/
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