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Mail Archives: djgpp/1997/05/23/17:19:52

From: apothegm AT softcom DOT net (Nathan Thompson)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Quake and Allegro
Date: Fri, 23 May 1997 15:45:45 GMT
Reply-To: apothegm AT softcom DOT net
Message-ID: <3385baaf.5308416@news.softcom.net>
References: <199705230009 DOT KAA28902 AT solwarra DOT gbrmpa DOT gov DOT au>
MIME-Version: 1.0
NNTP-Posting-Host: 206.107.251.113
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

>> > id software did not use allegro. All of there code is their own i think
You know, this begs the question: /Could/ Allegro have been used to
make a Quake-alike game?  I haven't heard of any Quake clones coming
out under the GPL, but are Allegro's graphic routines (the 3D routines
in particular) fast enough to handle a Quake environment?  I'd like to
think they are...

Nathan Thompson - apothegm AT softcom DOT net

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