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Mail Archives: djgpp/1997/05/17/21:37:25

From: "Green Background Chicken" <green_background_chicken AT happillama DOT demon DOT co DOT uk>
Newsgroups: alt.msdos.programmer,comp.os.msdos.djgpp,rec.games.programmer
Subject: Re: 640x480 or 320x200?
Date: Sat, 17 May 1997 23:53:12 +0100
Message-ID: <863909695.25001.2.nnrp-3.c2deae5f@news.demon.co.uk>
References: <01bc6120$d9fcc380$82a42499 AT syntaxlogic DOT earthlink DOT net> <337b1557 DOT 3473841 AT linux DOT compd DOT com> <Pine DOT SUN DOT 3 DOT 91 DOT 970516122810 DOT 12223A-100000 AT sun4 DOT iol DOT unh DOT edu>
NNTP-Posting-Host: happillama.demon.co.uk
Lines: 12
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

 >IMO djgpp is much better than anyone lets on.  Look at quake for an
>example of just what kind of power you can get out of djgpp.  And allegro
>is a really good game library (IMO), it doesn't have everything, and
>isn't portable, yet, but 

djgpp is crap, producing huge executables, wasting drive space with small
files, slow to compile things and uses at&t syntax in the crappy assembler.
Quake would not have been possible without assembly language, and I bet you
they wrote it in intel format and used a converter on it....


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