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Mail Archives: djgpp/1997/05/17/19:47:36

From: maktos AT puts DOT spammers DOT to DOT death (Matt McDevitt)
Newsgroups: alt.msdos.programmer,comp.os.msdos.djgpp,rec.games.programmer
Subject: What resolution? 640 X 480, Most computers can handle it
Date: Sat, 17 May 1997 12:21:50 -0500
Organization: Maktos Productions
Lines: 32
Message-ID: <MPG.de7a52d1682c0f19896a7@nntp.ix.netcom.com>
References: <01bc6120$d9fcc380$82a42499 AT syntaxlogic DOT earthlink DOT net> <5lkmsq$2hkk AT elmo DOT cadvision DOT com>
NNTP-Posting-Host: roc-il1-08.ix.netcom.com
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

In article <5lkmsq$2hkk AT elmo DOT cadvision DOT com>, frenchc AT cadvision DOT com 
says...
> In article <01bc6120$d9fcc380$82a42499 AT syntaxlogic DOT earthlink DOT net>, 
> syntaxlogic AT earthlink DOT net says...
> 
> >Has anyone developed an action game in 640x480 with allegro?  I'd like to
> >test the speed at that resolution as compared to the common 320x200. 
> >Please send me a zipped executable of the game.
> 
> Well I can't send you a zip, but I can tell you what I've discovered. I'm 
> making an action-RPG which runs in two resolutions (graphics are scaled down 
> at runtime if need be) both 640x480x256 and 320x240x256. On my slow 486SX/25 
> the the low rez runs about 4 or 5 times as fast, and the high res is not 
> really playable. But this is a slow computer, and I'm doing a lot of drawing 
> (completely refresh screen every frame, no dirty rectangles or whatnot) On a 
> fast computer, I really can't see hirez being much of a problem, and it 
> looks a lot better.
> 
> - Calvin -
> 
> 
Yeah I'd go with hi res.  You have to admit not too many of us are using 
486/25's.  486/100's?  Maybe.  Remember how cheap a Pentium is now, and 
how all those sub-$1000 machines that are getting all the press have 
Pentiums in them.  Myself I'm moving to DirectDraw, and just hoping 
enough people have "good" computers, which should't be a problem.

-- 
Matt McDevitt
MAKTOS (at) ix.netcom.com
Maktos Productions Homepage
http://www.geocities.com/SiliconValley/Pines/4048/index.htm

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