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From: | aho450s AT nic DOT smsu DOT edu (Tony O'Bryan) |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Allegro, textures and .DATs |
Date: | Fri, 16 May 1997 19:47:55 GMT |
Organization: | Southwest Missouri State University |
Message-ID: | <337cb914.20770200@ursa.smsu.edu> |
References: | <970516122944_-96556363 AT emout17 DOT mail DOT aol DOT com> |
NNTP-Posting-Host: | forseti.i175.smsu.edu |
Lines: | 14 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
On Fri, 16 May 1997 16:29:45 GMT, Plasmid125 AT aol DOT com wrote: >I was wondering if anyone could help me with this problem. I have a bitmap >called GREEN in a .DAT file. The problem seems to arise when I try to use >that texture and tile it on the screen. It's not a problem with opening the >DAT file because I am able to play .FLI animations directly from the same >file as GREEN. ARGGHH! Please post the smallest piece of code that demostrates the problem (which you didn't explain in your post). Include a description of the problem and the header file that grabber created that corresponds to the .DAT file you are using. Actually, the header line that contains the bitmap is all that is needed (so we can verify that you are using the correct bitmap display command for the image type).
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