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Date: | Mon, 12 May 1997 12:39:34 -0400 |
From: | Bryan Murphy <bryan AT hcst DOT com> |
Subject: | Re: 640x480 res. in DJGPP? |
To: | Alex Kain <syntaxlogic AT earthlink DOT net> |
cc: | djgpp AT delorie DOT com |
In-Reply-To: | <01bc5ec3$06f22f20$a9a42499@syntaxlogic.earthlink.net> |
Message-ID: | <Pine.3.89.9705121250.B22497-0100000@alpha.hcst.com> |
MIME-Version: | 1.0 |
> Is it possible to make a 640x480x256 game with allegro? > If so, would it also be possible to make virtual screens for that res? > Please mail me your response. Well, ummm... I do belive that's what Allegro was made for. In fact, that's what myself and the rest of the world use it for, so to answer your question: indubitably! And it can do SO much more!
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