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Mail Archives: djgpp/1997/04/29/09:34:33

From: cs19 AT cityscape DOT co DOT uk (BDC Client Team)
Newsgroups: comp.os.msdos.djgpp
Subject: Help detecting processor and speed
Date: Tue, 29 Apr 1997 12:14:58 GMT
Organization: IP-GOLD User
Message-ID: <862316098.18214.0@itsb.demon.co.uk>
NNTP-Posting-Host: itsb.demon.co.uk
Lines: 15
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

I have nearly finished a game using djgpp and allegro 2.2 - I wish to make
this game run the same regardless of the processor and speed of the machine
that it is running on.

What I think I need to do is setup a pause in the middle of the main loop
with the length of pause determined by the speed and type of processor
e.g. pause 0 milliseconds if a 486 33mhz, pause 10 milliseconds if a 486 66mhz
, pause 100 if Pentium 75mhz, and so on.

Can anyone tell me a way that I can write a function that returns processor
type and speed?

Thanks in advance

Neil

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