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Mail Archives: djgpp/1997/04/28/22:29:30

From: CWWIS1 <CWWIS1 AT student DOT monash DOT edu DOT au>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Collision Detection
Date: Tue, 29 Apr 1997 10:55:19 -0700
Organization: Monash University
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DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Alex wrote:
> I a writing a new game and I would like to know to to do collision
> detection.
> The game will be side scrolling, I already have a partial game engine but
> I need collision detection so the game knows when I have hit an alien or
> I when i'm not going over a floor.
 
Try this article. It's from Dr Dobb's source book on game programming
and
it describes different approaches to collision detection as well as a
few
examples. I found it very helpful
http://www.ddj.com/ddsbk/1995/1995.05/roberts.htm

Chris Wise.

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