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Mail Archives: djgpp/1997/04/21/15:35:12

Message-ID: <335BB363.7D19@mcs.nl>
Date: Mon, 21 Apr 1997 20:35:15 +0200
From: Peter Zijlstra <peter AT mcs DOT nl>
Reply-To: peter AT mcs DOT nl
Organization: Zembla
MIME-Version: 1.0
To: Eli Zaretskii <eliz AT is DOT elta DOT co DOT il>
CC: DJGPP mailing list <djgpp AT delorie DOT com>
Subject: Re: Commercial Games
References: <Pine DOT SUN DOT 3 DOT 91 DOT 970421135830 DOT 3588A-100000 AT is>

Eli Zaretskii wrote:
> 
> On 21 Apr 1997, melkor wrote:
> 
> > BUT the compiled exe was 1.4 megs (it was 300k with Watcom).
> 
> Did you link with -s option?  If not, that bloated exe includes a lot of
> debugging info.
Another thingy which could be the case is that DJGPP will not allocate
huge aray´s on the fly ( like with the BSS segment) but put´s them
straigth into the exe. C++ only though, C seems to do it just right.
This is discussed in the FAQ also I think.

Greetinx,

Peter


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