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Mail Archives: djgpp/1997/03/12/15:23:52

Date: Wed, 12 Mar 1997 15:04:38 -0500 (EST)
From: Guess <times9 AT clark DOT net>
Cc: djgpp AT delorie DOT com
Subject: Re: raycasting
In-Reply-To: <33265749.27059776@news>
Message-Id: <Pine.GSO.3.95.970312150242.23363C-100000@explorer2.clark.net>
Mime-Version: 1.0
content-length: 852

-> You might try the source code to Wolfenstein 3D :)
-> ftp://ftp.cdrom.com/pub/idgames/idstuff/source/wolfsrc.zip
I downloaded this long time ago and thought it looked too complex for me
to understand it :) maybe I should give it another try..but just in case
I don't understand.. is there anywhere else I can find some info on it?
Not some BIG, SUPERFAST raycasting engine..but a small, easy to understand
engine.. and if im lucky, maybe even a tutorial or doc on it. I don't care
about speed..just whether or noti can understand it at this point. Thanks
again for the help!
----
Art isn't something you marry, it's something you rape. 
                             -- Edgar Degas (1834-1900)

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