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Mail Archives: djgpp/1997/03/12/03:52:18

Message-ID: <33266AB8.4F47@pobox.oleane.com>
Date: Wed, 12 Mar 1997 09:35:04 +0100
From: Francois Charton <deef AT pobox DOT oleane DOT com>
Organization: CCMSA
MIME-Version: 1.0
To: Guess <times9 AT clark DOT net>
CC: djgpp AT delorie DOT com
Subject: Re: raycasting
References: <Pine DOT GSO DOT 3 DOT 95 DOT 970311220132 DOT 18698C-100000 AT explorer2 DOT clark DOT net>

Guess wrote:
> I'm trying to make a wolfenstein clone using allegro and djgpp. I have an
> idea of how to implement raycasting, but I'd like some pointers on it. Is
> there anywhere on the net where i can download some kind of a tutorial on
> this subject? Thank ya for reading!
> 

You could look at the sources to Wolfenstein, Id software made them 
available. I think you can get them at any place you can download other 
stuff from Id (ftp.cdrom.com shoud have this).

Also, there are othet wolfenstein clones with sources: one I recommend 
was called ACK (for adventure construction kit); I remember seing it on 
OULU. Its sources contained some explanation on raycasting.

Hope this helps
Francois

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