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Mail Archives: djgpp/1997/03/04/22:30:19

Message-ID: <331D109A.70E@cs.com>
Date: Tue, 04 Mar 1997 22:20:10 -0800
From: "John M. Aldrich" <fighteer AT cs DOT com>
Reply-To: fighteer AT cs DOT com
Organization: Two pounds of chaos and a pinch of salt
MIME-Version: 1.0
To: Orlando Andico <orly AT gibson DOT eee DOT upd DOT edu DOT ph>
CC: djgpp AT delorie DOT com
Subject: Re: DirectX ----> OpenGL
References: <Pine DOT SGI DOT 3 DOT 93 DOT 970305090122 DOT 8941E-100000 AT gibson DOT eee DOT upd DOT edu DOT ph>

Orlando Andico wrote:
> 
> Someone said (to the effect..) that Mesa-2.2 _does_ compile under DJGPP
> out of the box. I was motivated to try it (compile Mesa under DJGPP, that
> is..) but why bother, I'm not (commercially) required to support DOS :)

While I understand your sentiments, the vast majority of commercial
games are played on PC's and Macs, so it's nonsensical not to support a
3D graphics interface for those platforms.  Especially one that, by all
reports, is far superior to Direct3D.

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