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From: | Erik Max Francis <max AT alcyone DOT com> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: delete NULL? |
Date: | Mon, 24 Feb 1997 00:19:18 -0800 |
Organization: | Alcyone Systems |
Lines: | 16 |
Message-ID: | <33114F06.7F1D6994@alcyone.com> |
References: | <2 DOT 2 DOT 32 DOT 19970217010047 DOT 00686a98 AT mailhost> <19970217 DOT 174351 DOT 7567 DOT 1 DOT fwec AT juno DOT com> |
NNTP-Posting-Host: | newton.alcyone.com |
Mime-Version: | 1.0 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Mark T Logan wrote: > Thank you for your reply. However, I have one question. If NULL always > equals > 0 in C++, why shouldn't I use NULL? He's saying that the null pointer is always 0 in C++. The preprocessor macro NULL possibly may not be. -- Erik Max Francis, &tSftDotIotE / email: max AT alcyone DOT com Alcyone Systems / web: http://www.alcyone.com/max/ San Jose, California, United States / icbm: 37 20 07 N 121 53 38 W \ "I am become death, / destroyer of worlds." / J. Robert Oppenheimer (quoting legend)
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