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Mail Archives: djgpp/1997/02/03/19:41:51

From: leathm AT solwarra DOT gbrmpa DOT gov DOT au (Leath Muller)
Message-Id: <199702040032.KAA20563@solwarra.gbrmpa.gov.au>
Subject: Re: DJGPP with Direct X
To: Dominique DOT Biesmans AT ping DOT be (Dominique Biesmans)
Date: Tue, 4 Feb 1997 10:32:04 +1000 (EST)
Cc: djgpp AT delorie DOT com
In-Reply-To: <32f31e45.588174@news.ping.be> from "Dominique Biesmans" at Feb 1, 97 10:51:31 am

> Hey hey, not too fast Leathal!  ;-)

:)
 
> Yes, it should be possible using DirectX with DJGPP & RSXNTDJ.
> Basically, DirectX is just a bunch of Win32 DLL's. Now, with RSXNTDJ
> you can create a libBlaBla.a file from any Win32 BlaBla.DLL to link
> your exe's with that DLL. (I think the tools is called ImpLib or
> something) So it should be possible to link Win32 apps created with
> RSXNTDJ & DJGPP to the DirectX SDK. (please keep me informed if you
> try)

Yeah, I originally tried the RSXNTDJ package and couldn't for the life
of me get it to link the ddraw.lib at compile time smoothly. I managed
to get it to compile, but it wouldn't run - it just GPF'ed. But that
was a while ago, and I really don't have time to play with it at the
moment. :(  If someone else wants to try, I can upload one of the
simple C progs from the SDK and tell you what libs you need etc...

Leathal.

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