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Mail Archives: djgpp/1997/01/28/10:27:08

From: "Josh McDonald" <os-dev AT effect DOT net DOT au>
Newsgroups: rec.games.programmer,comp.lang.asm.x86,comp.os.msdos.programmer,comp.os.msdos.djgpp
Subject: What's the best 3d lib?
Date: 27 Jan 1997 13:25:05 GMT
Organization: NetEffect Internet
Lines: 14
Message-ID: <01bc0c4c$c60b2c00$17621ecb@homer.effect.net.au>
NNTP-Posting-Host: emu009.effect.net.au
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Hi, what's _the best_ 3d lib I can get my hands
on and use before I need to pay money (ie make 
game, _then_ pay for engine)? In DOS mode.

I want to know which are fastest, easiest to implement, 
etc. For:
	o Watcom C++ 10.6
	o Djgpp 2
	o BC 4.5 (I can find it somewhere).
	o Or 32-bit asm (sheesh)...

So, any suggestions, pointers?

-Josh

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