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From: | e3222483 AT student DOT uq DOT edu DOT au (Diing-seng Toh) |
Newsgroups: | comp.os.msdos.djgpp,rec.games.programmer |
Subject: | Re: publishing games (info) |
Followup-To: | comp.os.msdos.djgpp,rec.games.programmer |
Date: | 26 Jan 1997 07:29:39 GMT |
Organization: | University of Queensland |
Lines: | 21 |
Message-ID: | <5cf153$d4$1@nargun.cc.uq.oz.au> |
References: | <dindiaE4JAq5 DOT LzI AT netcom DOT com> <5cdlsr$8li AT flex DOT uunet DOT pipex DOT com> <Pine DOT SOL DOT 3 DOT 91 DOT 970125144853 DOT 5841F-100000 AT omni DOT cc DOT purdue DOT edu> |
NNTP-Posting-Host: | student.uq.edu.au |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Chris Lomont (clomont AT omni DOT cc DOT purdue DOT edu) wrote: : : : On 25 Jan 1997, nikki wrote: : : > : > sorry, there was some confusion here it seems. option 1 and 2 are separate. in option 1 we : > take a 50% cut of profits as opposed to 80% or more which is what any other publisher will : > offer you. Don't beleive in any publisher that tell you they will sign contract with you base on profit base! Any accountant can simply modify it and make a developer get nothing!! That is why all the game contract is signed based on gross profit!! I think this guy try to rip off people!! Diing type game and my free software in: http://www.uq.oz.au/~zzdtoh
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