Mail Archives: djgpp/1997/01/22/07:51:11
G.P. Tootell (gpt20 AT thor DOT cam DOT ac DOT uk) wrote:
: |> >Should be, but it ain't :) It kinda sucks actually, the publishers
: |> >usually make lotsa money and the author doens't get that much. Think
: |> >about this: If your 10% (for example) is $50,000, then the publisher has
: |> >made $450,000. Ouch. :)
: |> >
: |> >--
: well the more people want a piece of pie, the smaller the pieces get ;)
: jon is right, altho he only performed some math for you :) the publisher usually
: gets a majority cut, it sucks but that's life. like i said before tho, if anyone
: is interested i can put them in touch with someone who can market your stuff and
: give you much bigger cuts whilst still getting the product in the shops (shrink
: wrapped and such)
: there is a market, you just have to know the right people :)
Unfortunatly, you're right :) Luckily for me (kinda), I'm still a teen
and live with my parents, so if I write a game that totally dies, at least
I won't have to go and flip burgers or pump gas or something to make
enough money to eat :) (I guess you could steal some of the burgers you're
flippin', but we're talking McDonalds here, get real :)). I'm interested
in being put in touch, but not now, as I'm still a beginner and learning
:)
later,
jon
--
jon klippenstein internet: klip AT cryogen DOT com
uucp: alberta!ve6kik!dparrot!{root,klip}
ham radio: ve6klp
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