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Mail Archives: djgpp/1997/01/20/22:16:06

From: gpt20 AT thor DOT cam DOT ac DOT uk (G.P. Tootell)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Publishing a game
Date: 20 Jan 1997 22:39:30 GMT
Organization: University of Cambridge, England
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Sender: gpt20 AT hammer DOT thor DOT cam DOT ac DOT uk (G.P. Tootell)
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References: <2 DOT 2 DOT 32 DOT 19970120170129 DOT 006a51d8 AT delilah>
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

|> >Should be, but it ain't :)  It kinda sucks actually, the publishers
|> >usually make lotsa money and the author doens't get that much.  Think
|> >about this:  If your 10% (for example) is $50,000, then the publisher has
|> >made $450,000.  Ouch. :)
|> >
|> >--

well the more people want a piece of pie, the smaller the pieces get ;)
jon is right, altho he only performed some math for you :) the publisher usually
gets a majority cut, it sucks but that's life. like i said before tho, if anyone
is interested i can put them in touch with someone who can market your stuff and
give you much bigger cuts whilst still getting the product in the shops (shrink
wrapped and such)
there is a market, you just have to know the right people :)

nik

|> 
|> 
|> Hi Jon.  How do you know so much about this?  Do you work in the industry or
|> do you make programs or games and sell them commercially?  The reason I ask
|> is that I'm interested in learning to program to make games, etc.  I think
|> this is a big business and I would like to learn how to get into it.  I
|> believe the computer industry is only going to get bigger and bigger and the
|> more programmers there are out there, professional or bedroom programmers,
|> the better.  Everyone can get a little piece of this pie.
|> 
|> Alan Wilson
|> 
|> 

-- 

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