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Mail Archives: djgpp/1996/12/26/17:24:34

From: "Thomas Harte" <T DOT Harte AT btinternet DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Triangle fills
Date: 26 Dec 1996 20:42:56 GMT
Organization: Dell Computer Corporation
Lines: 12
Message-ID: <01bbf36c$36c02440$142549c2@default>
NNTP-Posting-Host: host-73-37-20.btinternet.com
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

	I need to do triangle fills VERY quickly as part of a 3D engine, so I was
wondering which library is fastest at doing these. I have downloaded
SVGAlib (although I haven't unzipped this yet - so if it doesn't even have
filling capabilities then that is why I haven't realised) and Allegro,
although it refuses to 'make', and no-one seems to be able to help me there
(although not through lack of trying), are these good enough? Basically,
which library should I download, or preferably which algorithms should I
use, to do super fast triangle fills to either a virtual buffer or to a
page other than the one being displayed on a video card (obviously I would
then also need page flipping abilities)?

		-Thomas

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