Mail Archives: djgpp/1996/10/31/22:06:24
I will probably never do this, but I'm wondering about protected
code-swapping / true multithreading et al. It's been awhile, but I
remember reading in "Advanced 80386 Programming Techniques" about how to
properly multithread. Now, what I am wondering is this: Is there any EASY
way to do this in DJGPP? I thought of having a list of objects, each
perfectly encapsulated in a little 80386 pill, and pulling a timer
interrupt to swap between them. This has a lot of applications for games,
although as I see it it's probably near impossible for someone like me
(almost no pmode experience at all) but if there were an EASY way...
Thanks,
PsySal...? LakLakLakLakNieeNieeNieeNiee! ---------------------------
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-- I apologuise, Shaun began, but I would rather spinooze
you one from the grimm gests of Jacko and Esaup, fable one,
feeble too. Let us here consider the casus, my dear little cousis
(husstenhasstencaffincoffintussemtossemdamandamnacosaghcusa-
ghhobixhatouxpeswchbechoscashlcarcarcaract) of the Ondt and
the Gracehoper.
-- ... Damned babble fish... BIT ME!
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