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Mail Archives: djgpp/1996/10/31/04:20:52

From: felawldl AT tiac DOT com (Allen lyons)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: [Q] Anybody knows the site where source of game is plenty?
Date: Wed, 30 Oct 1996 21:14:13 GMT
Organization: The Internet Access Company, Inc.
Lines: 22
Message-ID: <558gfv$q81@news-central.tiac.net>
References: <3271DFE1 DOT 7B44 AT plaza DOT snu DOT ac DOT kr>
NNTP-Posting-Host: felawldl.tiac.net
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

"Taewook, Kim(±θΕΒΏν)" <hommage AT plaza DOT snu DOT ac DOT kr> wrote:

>I want to know where the source of game which is compiled by DJGPP is...
>I want game like DOOM or QUAKE...

>I want to study game programming...
>Please answer me...

>-- 
Well I don't where on the internet. If you know enough about assembly
language and protected mode, you could take a look at the book: "Zen
of Graphics Programming". It is probably one of the best books on
programming for the pc. It was written by Michael Abrash, who now
works for ID software and worked on Quake and Doom2! In the book there
are examples of how doom and quake do things like depth sorting. It's
not a complete source code of a game, but it even has a demo of a BSP
rendering program that looks like doom without the texture mapping and
background scenery. It is very good, I learned more from that book
than almost any other computer book I've read.

-Allen 

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