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Mail Archives: djgpp/1996/09/12/05:41:28

Xref: news2.mv.net comp.os.msdos.djgpp:8537
From: "John M. Aldrich" <fighteer AT cs DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Gates Plague
Date: Wed, 11 Sep 1996 21:47:00 -0700
Organization: Three pounds of chaos and a pinch of salt
Lines: 36
Message-ID: <323795C4.1EAF@cs.com>
References: <32375FDA DOT 332C AT xnet DOT com>
NNTP-Posting-Host: ppp211.cs.com
Mime-Version: 1.0
To: Stephen Laisch <yakumo AT xnet DOT com>
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Stephen Laisch wrote:
> 
> I want to create a demo/small game just for personal pleasure and was
> told to avoid Visual C++ like the plague and instead to use DJGPP (which
> I suppose has earned some reputation due to Quake)
> 
> Can someone point me in the direction of the nearest site so I can
> download this perhaps?

The best place to download djgpp is from the following site:

ftp://ftp.simtel.net/pub/simtelnet/gnu/djgpp

The latest version of djgpp is in the directories which start with v2.
You need to download and read the 'v2/readme.1st' file before getting
anything else, as it tells you which files you need to download.  I
also HIGHLY recommend downloading the file 'v2/faq201b.zip', which
contains the djgpp Frequently Asked Questions list.  Since djgpp is a
32-bit DPMI compiler, there are quite a few differences between it and
compilers like Turbo/Borland/Visual C++.  The first 5-6 sections of the
FAQ discuss these differences and many other pitfalls you may encounter
when switching to djgpp.

Good luck!

John

-- 
John M. Aldrich, aka Fighteer I <fighteer AT cs DOT com>

-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCS d- s+:- a-->? c++>$ U@>++$ p>+ L>++ E>+ W++ N++ o+ K? w(---) O-
M-- V? PS+ PE Y+ PGP- t+(-) 5- X- R+ tv+() b+++ DI++ D++ G e(*)>++++
h!() !r !y+()
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