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Xref: | news2.mv.net comp.os.msdos.djgpp:5702 |
From: | Charles Sandmann <sandmann AT clio DOT rice DOT edu> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: fsdb graphic debugging problem |
Date: | Sat, 06 Jul 1996 16:23:53 CDT |
Organization: | Rice University, Houston, Texas |
Lines: | 8 |
Message-ID: | <31ded969.sandmann@clio.rice.edu> |
References: | <4r2go0$2l1m AT usenetz1 DOT news DOT prodigy DOT com> |
Reply-To: | sandmann AT clio DOT rice DOT edu |
NNTP-Posting-Host: | clio.rice.edu |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
> I am really having problems debugging my graphics/ keyboard interrupt > using program with the version of FSDB meant to debug these kinds of You should know that all the V2 debuggers disallow hooking hardware interrupts, so if your program goes into a loop waiting for one, it will never see one. You can get the source to the debuggers and modify dbgcom.c to do what you think needs to be done. I never completed the toggling of the HW interrupts.
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