Mail Archives: djgpp/1996/07/06/12:01:28
Xref: | news2.mv.net comp.os.msdos.djgpp:5699
|
From: | rumesh AT pl DOT jaring DOT my (Dinesh Kumar)
|
Newsgroups: | comp.os.msdos.djgpp
|
Subject: | dynamic linking to .0
|
Date: | Sat, 06 Jul 96 13:46:08 GMT
|
Organization: | Unconfigured
|
Lines: | 16
|
Message-ID: | <4rlqpr$f36@jaring.my>
|
NNTP-Posting-Host: | j10.glg7.jaring.my
|
To: | djgpp AT delorie DOT com
|
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
|
hello everyone.
i'm dinesh kumar from Malaysia.just recently, i completed porting
my game lib to djgpp from watcom. i was wondering if it is possible to link,
say to a specific object (.o) file; perhaps if the function is predefined,
dynamically
(sort of like a DLL). i was porting my 3d engine(really sucks!) when i
realised that
it might possible to allow users compile .o files externally to link
dynamically to, if they want
to modify the game.
i'd greatly appreciate if anyone can help.
ciao for now,
dinesh kumar(rumesh AT pl DOT jaring DOT my)
- Raw text -