Mail Archives: djgpp/1996/01/29/14:10:51
Charles Sandmann (sandmann AT clio DOT rice DOT edu) wrote:
> > I'd like to use nearptr's to access physical memory currently occupied
> > by video hardware. SOunds pretty simple, no? Well, I've read rumours
> > that there are dangers involved in setting the NEARPTR flag in my crt0 flags.
>
> The only known dangers are that a stray pointer can destroy the interrupt
> table, DOS, driver data, Windows, or anything else in memory. If you always
> program without bugs, you have nothing to worry about :-)
>
> > One problem I have noticed is that when running under gdb, gdb
> > crashes when I use this flag and try to print out large data structures.
> > Are there any other possible issues? What's really going on in there?
>
> This really shouldn't be related, and I don't know why this would make
> a difference. With nearptrs you could overwrite GDB's memory, but this
> might actually be seen with the default non-move sbrk anyway, since the
> debugger and program could end up with their memory laid out ABABAB.
I've written a couple of graphic routines with nearptrs and they run fine
under dos and cwsdpmi, but when I try to run them under gdb, I get a
segmentation violation signal.
--
+------------------------Andrew McCaffrey+[fenric AT clark DOT net]------------+
|Doctor: But I don't exist in your world!|"Anybody remotely interesting |
|Brigade-Leader: Then you won't feel the |is mad in one way or another."|
|bullets when we shoot you. | - The Seventh Doctor |
| Doctor Who - Inferno (1970) | |
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