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Mail Archives: djgpp/1994/09/14/08:04:20

Date: Wed, 14 Sep 94 12:00:07 +0100
From: acc AT asterix DOT inescn DOT pt (Antonio Costa)
To: DJGPP <DJGPP AT sun DOT soe DOT clarkson DOT edu>
Subject: X demos without fvwm run fine!
Cc: ulrich AT lab1 DOT psy DOT univie DOT ac DOT at

Hello.

To all those that took the time to see the X demos, you probably noticed
that sometimes the "interaction" between the wm and the program had many
problems.

In my opinion, the main problem is that the wm is threaded inside the
program code, and this is very different from what happens in UNIX/X.
Probably fvwm will need much rework to behave like the UNIX/X brother.

Without the fvwm "window manager" the programs behave much better!
xmine doesn't hang anymore and puzzle works fine (I couldn't make it
work with fvwm).

-----
So, to test them...
First, get XAPPS_X.EXE and XAPPS_SX.EXE at asterix.inescn.pt in dir
pub/PC/X/no_fvwm, read the README.1ST and then go ahead.

Please adjust the resolution in XRUN.BAT (it's a new version).
Then test all the programs:

	xrun maze -S
	xrun xmine -geometry =+100+0
	xrun puzzle -geom =+100+0 -picture house.cm
	xrun ico -geom =800x600+0+0 -obj octa

To leave some of the programs press CTRL+BREAK.

Note that GRXFONT must be correctly defined and pointing to the GRX fonts.

-----
The bez and xmore programs were compiled and linked with a nice library
called libsx that simplifies many of the tedious X programming.
libsx itself uses the Athena widgets (3D version) and seems rather nice.
Try:

	xrun bez -geom =800x600+0+0
	xrun xmore readme.1st

Soon I will put libsx also available.

Please direct your constructive comments to me.

Antonio Costa
acc AT asterix DOT inescn DOT pt

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