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Mail Archives: djgpp-workers/2002/02/11/14:58:50

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Date: Mon, 11 Feb 2002 21:55:41 +0200
From: "Eli Zaretskii" <eliz AT is DOT elta DOT co DOT il>
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To: sandmann AT clio DOT rice DOT edu (Charles Sandmann)
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In-reply-to: <10202111838.AA23830@clio.rice.edu> (sandmann@clio.rice.edu)
Subject: Re: Alignment problem
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> From: sandmann AT clio DOT rice DOT edu (Charles Sandmann)
> Date: Mon, 11 Feb 2002 12:38:13 -0600 (CST)
> 
> If it returns an address which isn't aligned it gets a bit ugly.
> I suggest we sbrk() another 1-7 bytes at that point hoping it will be 
> contig at the end of the current allocation.

Why not simply throw out those 7 bytes (in practice, probably just 4
bytes, since Windows and CWSDPMI align on 4-byte boundary), by finding
the next 8-byte aligned address, and starting to work from there.
Since malloc rounds the size to a multiple of 8 bytes, the rest should
be fine as long as we get contiguous memory.  Whenever we get
noncontiguous chunk, we can again align its beginning and continue.

Am I missing something?

> One reason I think this is worth fixing is the reproducibility issue.
> An application runs in 10 seconds.  You run it again and it take 7 
> seconds.  Then 10 seconds.  All depending on what random alignment that
> windows provided.  Or you get different speeds on different platforms
> that are alignment based, but you don't know it.

I'm seeing such phenomena for a very long time--Emacs on Windows
sometimes starts up in a slow variant: for example, the visual-bell
feature is noticeably slower in flashing the screen colors.

One can find my complaint about this perhaps 2 or 3 years ago; I think
even Eric was involved in that discussion.  I always suspected that
it was some kind of alignment, but never had time to look into it.

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