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Date: | Mon, 14 Jun 1999 10:25:01 +0300 (WET) |
From: | Andris Pavenis <pavenis AT ieva01 DOT lanet DOT lv> |
To: | Eli Zaretskii <eliz AT is DOT elta DOT co DOT il> |
cc: | djgpp-workers AT delorie DOT com |
Subject: | Re: save_npx and FSDB/Edebug32 |
In-Reply-To: | <Pine.SUN.3.91.990613112114.17906Q-100000@is> |
Message-ID: | <Pine.A41.4.05.9906141020200.24354-100000@ieva01.lanet.lv> |
MIME-Version: | 1.0 |
Reply-To: | djgpp-workers AT delorie DOT com |
X-Mailing-List: | djgpp-workers AT delorie DOT com |
X-Unsubscribes-To: | listserv AT delorie DOT com |
On Sun, 13 Jun 1999, Eli Zaretskii wrote: > Did someone try to build and use one of the above with the v2.03 version > of dbgcom.c? > > I think the new feature of saving and restoring the FPU state as part of > run_child will break the FP support in these debuggers, since FNSAVE does > an equivalent of FNINIT after saving the FPU state. > I know about this feature of FNSAVE. Most my own applications use floating point. At least my own experience with debuggers shows that FP supports works there. However I think that having 2 FPU states (one for debugger, second for debugee) which are swapped before and after running child (as suggested in one of earlier posts to this mailing list) would be better. Andris
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