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From: | Kbwms AT aol DOT com |
Message-ID: | <8da1240a.3650a594@aol.com> |
Date: | Mon, 16 Nov 1998 17:22:12 EST |
To: | Martin Str|mberg <ams AT ludd DOT luth DOT se> |
Cc: | djgpp-workers AT delorie DOT com |
Mime-Version: | 1.0 |
Subject: | Re: src/libc/ansi/stdlib/rand.c |
X-Mailer: | AOL 3.0 16-bit for Windows sub 38 |
Reply-To: | djgpp-workers AT delorie DOT com |
Dear Martin Str|mberg, On 11-16-98 at 16:01:45 EST you wrote: > First my opinion: stick with the standard. > > Second my (potential) improvement: you say the seed is only 32 bits > and the state is 64. How about using seed&(((long long)seed)<<32) or > some other interesting combination to get a 64 bit seed? I do not know > the effect on the pseudo-randomness this has. Perhaps K. B. can > advice? With an linear congruential random number generator, all seeds are equal. That includes 0. K.B. Williams
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