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X-Recipient: | djgpp AT delorie DOT com |
Message-ID: | <56C21590.7040603@gmx.de> |
Date: | Mon, 15 Feb 2016 19:14:40 +0100 |
From: | "Juan Manuel Guerrero (juan DOT guerrero AT gmx DOT de) [via djgpp AT delorie DOT com]" <djgpp AT delorie DOT com> |
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To: | djgpp AT delorie DOT com |
Subject: | Re: ANNOUNCE: Update of DJGPP port of gcc-5.3.0 |
References: | <201601312013 DOT u0VKDC4O017569 AT delorie DOT com> <n8norb$gck$1 AT usenet DOT news DOT interia DOT pl> <56AF7CFB DOT 8010507 AT iki DOT fi> <n8obct$m4c$1 AT usenet DOT news DOT interia DOT pl> <83twlsyya8 DOT fsf AT gnu DOT org> <56B03232 DOT 8040802 AT iki DOT fi> <n8skjg$bf4$1 AT usenet DOT news DOT interia DOT pl> <n9siu0$hu6$1 AT usenet DOT news DOT interia DOT pl> |
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Reply-To: | djgpp AT delorie DOT com |
Am 15.02.2016 14:13, schrieb Wiktor S. (wswiktorSP AT Mpoczta DOT fm) [via djgpp AT delorie DOT com]: >> Thanks. I made several tests and it seems it's not a GCC issue, but >> binutils 2.26 regression. >> >> With GCC 5.3.0 and binutils 2.25 the game runs fine. > > This was a one-line problem in assembly code: > > rep/movsl (%esi),(%edi) > > Newest as.exe generates wrong binary code on the above line. After changing to "rep movsl" with space it worked. > > I don't know if rep/movsl syntax is correct or not, but if it is not, AS should fail instead of silently generating bad code. Well, this is not a DJGPP port issue but a binutils regression thus I hope you have described this bug on bug-binutils too. It is unlikely that someone here will be able to fix this issue. Probaly I will delete bnu226[a|b|d|s].zip and restore the previous port. Regards, Juan M. Guerrero
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