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Mail Archives: djgpp/2011/11/28/13:45:18

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From: Rugxulo <rugxulo AT gmail DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: internal compiler error with c++11 features on 4.6.2
Date: Mon, 28 Nov 2011 10:34:52 -0800 (PST)
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Reply-To: djgpp AT delorie DOT com

Hi,

On Nov 28, 1:28 am, jimm <jmich DOT  DOT  DOT  AT yahoo DOT com> wrote:
> > delorie, you listening?
>
> ne'er ye minde, the compiler is doin' jes' fine.  I re-downloaded and
> re-extracted the files and all is fine.  I got delete happy during the
> last download and I had downloaded gpp462b, but for some reason it re-
> extracted after downloading.  my fault.  you guys are going great.  I
> even have initializer lists, TR1 (well, maybe not TR2 and boost yet) -
> this is a good start!
> I can compile my code again using the latest compiler.

Glad it works for you. I don't really know C++, so I can't easily test
(besides trying to compile some random app). Anyways, I think DJ is
too busy with "real life" to work much on DJGPP these days, but who
knows what goes on "behind the scenes", heh. And he does apparently
grok C++ as he wrote DJLINK in it (IIRC) back in the day. Though I
don't think G++ or Binutils use any C++ themselves (yet).

But yeah, in the spirit of the turkey-fest (belated, sorry), I'm
grateful for DJGPP. It's cool, it's fun, it works ... and of course it
runs in FreeDOS.   ;-)

P.S. Not really directly DJGPP related, but id Software did just
recently GPL the sources to the id Tech 4 (aka Doom 3) engine, which,
unlike older ones, is written in C++. So, Jim, when you're ultra
bored, take a look at it:

https://github.com/TTimo/doom3.gpl

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