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From: | Rugxulo <rugxulo AT gmail DOT com> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: DOSBox memory, please help me |
Date: | Tue, 2 Mar 2010 21:52:23 -0800 (PST) |
Organization: | http://groups.google.com |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Hi, On Feb 27, 1:05=A0pm, Pablo Marty <tigrepotrazosalv DOT DOT DOT AT yahoo DOT com DOT ar> wrote: > > Still doesn't work? What happens? Crash? Garbled screen? No sound? > > running under Windows no sound; under DOSBox malloc fails when I ask the = mem the program needs; > when I type mem at the DOSBox prompt it says there is just 16 MB, and the= game uses about 45 MB I've uploaded it here, temporarily, in case anyone wants to take a look (though it has no srcs): http://sites.google.com/site/rugxulo/juegos.rar?attredirects=3D0&d=3D1 I'm not sure how to play! The "Mario" barely moves, and then the whole thing crashes. I'm fairly certain it's not just DOSBox's problem here (since I indeed have it using up to 64 MB of RAM). > Rugxulo: > I forgot to tell you that some levels (or "courses") of my game are not f= inished to edit, and some > bonus levels, when entering a pipe or climbing up to the sky, its entranc= e and exit pipe are incorrect .. > To exit the program, press ESC and "s"=A0 > Thank you again > I'm continueing editing and performing the game, ... i think with music a= nd some more improves > and better graphics it will be good All I see is "Mario" jumping on numbered squares very slowly (then the app crashes eventually). I honestly can't tell if I'm causing him to move or not. P.S. How do you know it needs 45 MB of RAM? :-/
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