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From: | Rugxulo <rugxulo AT gmail DOT com> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Quake/EGA |
Date: | Sat, 21 Nov 2009 00:21:00 -0800 (PST) |
Organization: | http://groups.google.com |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Hi, On Nov 19, 6:57=A0pm, "Rod Pemberton" <do_not_h DOT DOT DOT AT nohavenot DOT cmm> wrote: > "Rugxulo" <rugx DOT DOT DOT AT gmail DOT com> wrote in message > > news:16c0e29e-80d5-4ddd-b7c1-4754165f7e4d AT a32g2000yqm DOT googlegroups DOT com... > > > On Nov 18, 11:21 pm, "Rod Pemberton" <do_not_h DOT DOT DOT AT nohavenot DOT cmm> > > > >http://vogons.zetafleet.com/viewtopic.php?t=3D22910 > > > > You say there: > > > > > ... but eventually wrote their own wimpy compiler. > > > > Which compiler are you talking about? > > > > Are you talking about the Q3VM compiler (aka Q3LCC or QVM compiler > > > etc.)? =A0This was a version of LCC, from which both LCC-Win32 and Pe= lles > > > C are also derived. > > > No, I'm talking about QCC for mods. > > That's interesting. =A0I've been looking at interpreters and virtual mach= ines > alot lately. =A0It seems they developed used two different C compilers fo= r > different Quakes. =A0It looks like Quake C started out as a C subset and = then > morphed into a custom object-oriented game language. > > Quake C (qcc) for Q1http://en.wikipedia.org/wiki/Quake_C > > LCC derivative (q3lcc) for QVM in Q3http://en.wikipedia.org/wiki/Quake_II= I_Arena Here's some better Quake links that you (or somebody else) may find useful: http://www.team5150.com/~andrew/carmack/johnc_plan_1997.html http://www.gamers.org/pub/idgames2/utils/quakec/ ftp://ftp.delorie.com/pub/djgpp/current/v2tk/allegro/mdlib045.zip http://quest-ed.sourceforge.net/ http://www.inside3d.com/qip/home.shtml Basically, those are 1). why id didn't target DOS for Quake II, 2). some QCC derivatives (a few DJGPP compiles et al.), 3). a DJGPP lib for .PAKs, 4). GUI editor (DJGPP compile et al.), 5). bugfixed DJGPP port (et al.) circa 2002. P.S. DOSEMU is slightly faster than DOSBox, but either way it seemed to run good enough for me.
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