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Message-ID: | <0a4901c46f15$c4ff5280$0600000a@broadpark.no> |
From: | "Gisle Vanem" <giva AT bgnett DOT no> |
To: | <djgpp AT delorie DOT com> |
References: | <7137-Tue20Jul2004073550+0300-eliz AT gnu DOT org> <20040720050354 DOT 16492 DOT 00000149 AT mb-m14 DOT aol DOT com> <6480-Tue20Jul2004221044+0300-eliz AT gnu DOT org> <1090364073 DOT 40fda2a984473 AT IMP DOT Lehigh DOT EDU> <1090371877 DOT 40fdc12536e68 AT IMP DOT Lehigh DOT EDU> <3405-Wed21Jul2004061452+0300-eliz AT gnu DOT org> |
Subject: | Re: sound() function |
Date: | Wed, 21 Jul 2004 13:27:56 +0200 |
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Reply-To: | djgpp AT delorie DOT com |
"Eli Zaretskii" <eliz AT gnu DOT org> said: > Sorry, you are out of luck: `sound' works by writing to a certain > port, and XP doesn't allow direct access to ports. So it cannot work > on XP. Not true. sound() writes to ports 42h, 43h and 61h which works fine under Win-XP here (the port access is virtualised). Maybe the OP uses delay() to hear the beep. djgpp's delay() as we know has problems under Win-NT. So he should use usleep() instead. --gv
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