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From: | "Thomas Mueller" <tmueller AT bluegrass DOT net> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: dos quake compiling, help!! typos.. re-read |
Date: | 26 Aug 2002 09:57:37 GMT |
Lines: | 12 |
Message-ID: | <akcu2g$1h172m$1@ID-49635.news.dfncis.de> |
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To: | djgpp AT delorie DOT com |
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Excerpt from Necroscope <guln AT rogers DOT com>: > Uhm... there is no 640x200 resolution. Perhaps you mean 640x400? I'm > still not understanding this, though. Sure, raising the resolution > slow things down, but no matter what, it always tries to run at a > steady and consistent rate. Sure there is a 640 * 200 resolution: mode 6 (CGA, 2 colors) and mode 14 (EGA and VGA, 16 colors). But EGA has 640 * 350 with 16 colors, and VGA has 640 * 480, so we rarely see 640 * 200. Now this is largely superseded by SVGA.
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