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| From: | "Derek" <djny AT flashmail DOT com> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | character input question |
| Lines: | 21 |
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| Message-ID: | <KaJR7.10$zL5.46124@news.uswest.net> |
| Date: | Wed, 12 Dec 2001 07:43:53 -0600 |
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| X-Trace: | news.uswest.net 1008164650 216.161.131.191 (Wed, 12 Dec 2001 07:44:10 CST) |
| NNTP-Posting-Date: | Wed, 12 Dec 2001 07:44:10 CST |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
Is there a way to continue executing a loop UNLESS a key has been pressed during the execution of the loop? My problem is that I cannot have a prompt, because the loop has to continue executing if no character has been pressed. I think what I need to know is is it possible to get a character into the input stream from the keyboard without a prompt? If this is not possible, is there any alternative? I have a countdown timer that I need to reset if 'x' has been pressed. The loop continuously executes and if the number of ticks has gone above the number of ticks in one second, then 1 is subtracted from the currently displayed number and this new number is displayed. I was thinking each iteration I could check to see whether an 'x' has been entered, but I cannot have a prompt. Thanks, Derek
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