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From: | "Matthew Smith" <matt AT the-good-stuff DOT freeserve DOT co DOT uk> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Mouse flicker under allegro |
Date: | Fri, 21 Sep 2001 00:02:11 +0100 |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
> do{ > //important game junk > vsync(); > blit(vidbuf, screen, 0,0, 0,0, 640, 480); > fillrect(screen, mouse_x, mouse_y, mouse_x+8, mouse_y+8, 0x00FF00); > } while (!kbhit()); > > and I get a blinking yellow box for a pointer. > scare_mouse(); blit(vidbuf,screen,0,0,0,0,640,480); unscare_mouse(); vsync(); This should work with the standard pointer. Hint - 0x00FF00 looks like a 24 bit colour (green). If this comes out yellow then you are probably running a 16 bit screen mode. Perhaps you are also trying to use 0xFF00FF as the mask color? makecol(0x00,0xff,0x00) will produce green in the current screen mode makecol(0xff,0x00,0xff) or bitmap_mask_color(screen) will produce the correct mask color
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