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From: | "Gwen" <mb11363 AT chello DOT be> |
Subject: | question about getkey() , time() and how to pick a char from the screen |
Newsgroups: | comp.os.msdos.djgpp |
Message-ID: | <01c11959$9c6f2d00$108784d5@feta> |
X-Newsreader: | Microsoft Internet News 4.70.1162 |
Lines: | 22 |
Date: | Tue, 31 Jul 2001 00:34:16 GMT |
NNTP-Posting-Host: | 213.132.135.16 |
X-Complaints-To: | abuse AT chello DOT be |
X-Trace: | news.chello.be 996539656 213.132.135.16 (Tue, 31 Jul 2001 02:34:16 MET DST) |
NNTP-Posting-Date: | Tue, 31 Jul 2001 02:34:16 MET DST |
Organization: | Chello Usenet Service |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Here is some little questions : Is there an equivalent of getkey() who doesn't wait (taking keys pressed 'on the fly' like kbhit() ) ? How to use correctly time() ? I tried to make a countdown of 3 sec : float quantum=3; time_t t=time(NULL); while (time(NULL) - t < quantum) { // display the decount to the screen by example } it works, in fact it works till quantum=1, below (like quantum=0.1) it acts as quantum=1, why ? maybe the second is the unit of the function time() ? and my last question : How to retrieve the char displayed at a certain position of the screen ? Is there a possibility to do that with PDcurses ? thx for reading ! Gwen
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